In My Shoes (IMS) is a virtual reality computer simulation program designed to build empathy on an array of disorders & diseases by experiencing the another's world for a brief moment in time. You see the world as they do and internalize how they feel by means of bio-feedback mechanics and VR immersion with the Oculus Rift and HTC Vive, bringing a level of realism books and film never could. IMS (Part 1) is designed to educate about Severe Depression, Anxiety Disorders & PTSD to educators, non-profits and loved ones. It was in development for over 16 months & vetted in an intense startup incubator program jointly ran by multiple Philadelphia universities.
Development was done within the Unity gaming engine with assistance from Maya for modeling needs. IDE coding was done via MonoDevelop with JS and C#. Most of the code written for the open beta (as shown to public) was self written. Various, but few, interactive elements had assistance gained from 3rd parties such as the waypoint system.